Specialization is the process by which new designs are created based off existing designs, allowing new kinds of content to be processed using existing processing rules.
Specialization provides a way to reconcile the needs for centralized management of major architecture and design with the needs for localized management of group-specific and content-specific guidelines and behaviors. Specialization allows multiple definitions of content and output to co-exist, related through a hierarchy of types and transforms. This hierarchy lets general transforms know how to deal with new, specific content, and it lets specialized transforms reuse logic from the general transforms. As a result, any content can be processed by any transform, as long as both content and transform are specialization-compliant, and part of the same hierarchy. Specializers get the benefit of specific solutions, but also get the benefit of common standards and shared resources.
Content | Processing | Result |
---|---|---|
Unspecialized | Unspecialized | Base processing, expected output |
Unspecialized | Specialized | Base processing, specialized overrides are ignored, expected output |
Specialized | Unspecialized | Base processing, specialized content treated as general, output may fall short of expectations |
Specialized | Specialized | Specialized processing, expected output |
Specialized | Differently specialized | Some specialized processing, specialized content treated as nearest common denominator, output may fall short of expectations |
The following topics provide an overview of specialization, some recommendations for use, and detailed rules for its mechanisms.
Return to main page.
OASIS DITA Version 1.1 Architectural Specification -- OASIS Standard, 1 August 2007
Copyright © OASIS Open 2005, 2007. All Rights Reserved.